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How do you record discord and game audio at the same time?

How do you record discord and game audio at the same time?

Press Windows Key+G (this will open gamebar) > click on the small settings icon located on the top right of the gamebar window>scroll down to to bottom and select ALL instead of GAME ONLY option. And now play your game and talk in discord with your friends and it will record. Hope this helped you.

How do I split audio with Virtual Audio Cable?

Split Audio with a Single VAC

  1. Set the default output (playback) device to a VAC in the Windows Sound settings.
  2. Enable “Listen to this Device” on the VAC to hear all the audio again.
  3. Adjust your own volume of your headset or speakers.
  4. Select the VAC as the Desktop Audio Device for the stream or recording.

What is multi-track recording and how does it work?

Multi-track recording, on the other hand, is when you record each person’s audio independently, splitting the speakers onto separate channels. That means one person on the left and one on the right.

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How can I record with 2 mics at once?

Remember though, you’ll still have more ‘bleed’ from one mic to the next than if you were recording remotely online. If you only have 2 participants, then you can use the Focusrite Scarlett 2i2, which is a USB Audio Interface. You’d need to plug in 2 XLR mics, and record into software like Audacity or Adobe Audition.

How can I record a video with only 2 people?

If you only have 2 participants, then you can use the Focusrite Scarlett 2i2, which is a USB Audio Interface. You’d need to plug in 2 XLR mics, and record into software like Audacity or Adobe Audition. This route uses a stereo recording where one person is on the left channel and the other on the right, just like we covered at the start.

How does a recording session work?

Each person then sets up a way to record their own side of the conversation. This could be loading up Audacity, or sitting a digital recorder on the desk in front of you. Once the session is over, everyone sends their own audio to the designated editor to be polished up and synced together.